[Update] Wednesday 26th April

Today’s update is more of a assessment on the monster lag than anything exciting. A few procedures have been cleaned up and some statistical functions added to see where we might be able to make things run more smoothly.

There are a few updates that made their way into today’s reboot:

  • Fixed Punish not always hitting at distance
  • Decimate only uses 1 poison per successful swing
  • Fixed MorgulBlade consuming poison
  • Updated shop stock on Frozen Ground
  • Other various clean ups